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Wednesday 8 January 2020

The Reborn not Microsoft Flight Simulator X 2020

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Microsoft Flight Simulator is returning in 2020, Microsoft confirmed during its E3 2019keynote. This new iteration of the long-running series was briefly teased during the Xbox E3 2019 press conference and is set to be powered by Microsoft's Azure cloud network and Satellite data. 
That means you should expect AI that is constantly evolving and accurate flight paths, giving this the potential to be the most accurate flight sim game released to market. If that weren't enough, the debut trailer was fully captured in 4K and it looks absolutely stunning. Like, seriously, you need to see this thing in action. 
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The Microsoft Flight Simulator games have been running since the 1980s and have been a staple of the PC gaming scene ever since. The most recent instalment was Microsoft Flight Simulator X: Steam Edition, which launched in 2014 and was effectively an update of the 2006 Flight Simulator X. 
Interestingly, Microsoft revealed that this game will be a part of the Xbox Game Pass program although no release on Xbox One or Xbox Project Scarlett was confirmed. Given that the Xbox Game Pass PC was confirmed tonight, there's a very good chance that Microsoft Flight Simulator will be PC only, but you never know, it might make the jump to console one of these days. 
No release window has been confirmed for Microsoft Flight Simulator, but it looks almost certain to be a game for release in 2020. It's the type of game that you'll no doubt want to upgrade your setup for because it clearly needs to be experienced in 4K as intended.

For more from the conferences, be sure to read our E3 2019 schedule to see what the other publishers have to offer at E3 2019.

Thursday 28 December 2017

Why flight simulator?
To some individuals, a computer based flight simulator is just a game and to many others it is much more, it’s an important hobby.  I’ve even known many younger individuals who were inspired to pursue aviation careers and became pilots and air traffic controllers as a result.  Regardless of your motive, one can learn and experience many different aspects of aviation and even learn something about geography through a computer based flight simulator program.


For me, flight simulation changed from being “Just a Game” around the year 2000.  As it was around this timeframe when I was first introduced to the world of internet based virtual airlines or VA’s.  I’ll discuss VA’s in more depth in a future article.  Before 2000, I would load up a flight in my simulator, pick a destination, take off and come back in a hour or two and land the plane.  I was happy if I could land within a hundred miles or so of the airport.  However,  with a little practice (practice does make perfect after all), I could navigate my aircraft and found it was actually interesting to fly the aircraft versus letting the autopilot do it.

Tip – It is easy to get caught up in wanting to fly “Big Iron” aircraft like the Boeing 747 and Air bus A320.  However, you’ll learn more about flying and navigating when spending time in the default Cessna 172 
type aircraft which are featured in all versions of the popular flight simulator programs.  Work your way up from the single engine prop models just like real pilots.

While I have no desire to take flying lessons or earn my private pilots license, the flight simulation hobby has taught me much about aviation, about the world we live in and I’ve met some really wonderful people as a result.

Next time I’ll discuss what flight simulator software is right for you (there are many to choose from) and some tips on setting it up.  Thank you for reading my blog.

Until next time…

Happy Flying!!!